March 27, 2006

Backwards is Forwards, my GDC lecture

Noel Llopis and I did a lecture at the Game Developer Conference this year about test driven development. It's a process we're using at High Moon and I use at home for all my coding. Gamasutra wrote an article about it, but they're the ones throwing the conference so it's not unexpected.
I didn't realize how much work it takes to put together an hour lecture. In general is was pretty stressful, but worth doing. The talk went pretty well and I got away without any thrown fruit. We had a lot of questions and people seemed to be really excited to try out TDD. Noel has posted our paper on his site.

Posted by sean at March 27, 2006 10:04 AM

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